Gnosys 1.0 - Usability
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Overview

I have been in UI Design for 6 years now. After working with Oriensoft as Web Designer and being a Sr. Web Design consultant for an advertising firm called ByDesign; I joined GEBBS Software International as Software Engineer in 2000. Here's where i started dabbling with serious application UI design. GeBBS gave me an opportunity to work on Web based applications in different domains such as Hospitality, Medical & Healthcare Insurance, Ticketing applications. Somewhere in 2003 after a great innings with GeBBS i left for better opportunities to join Zycus. Zycus happens to be one of the few product companies emerging out of India. I worked with Zycus as Sr. HCI Engineer and later in Saba as User Experience Designer.



Skills Rating

As a user experience designer i believe its not only important to understand User Centered Design methodology but to also have a good understanding of front end design. You can arrive at a good design using UCD techniques (Contextual Inquiry Sessions, Focus Groups -> Localization -> User profiling -> Content Design -> Workflow analysis -> Task flow analysis -> Navigation Design -> User Interface Container / Paradigm Design -> Low Fi Prototyping -> High Fi Prototyping -> Evaluation -> Implementation -> Quality -> Final Roll out of product). However, it just gives me a high to get my hands dirty with XHTML, CSS, Javascript and soon enough with AJAX (I am getting there!).

Dreamweaver
1 2 3 4 5
Photoshop
Flash
Mindmanager 
Axure (Prototypes)
Visio (Prototypes)
CSS
DOM
Javascript
Prototype Framework
AJAX

Responsibilities
  • Understanding business requirements and translating them into UI Concepts & Paradigms.
  • User Profiling & Task / Workflow Analysis.
  • Create low-fidelity prototypes enable conceptualization of the product.
  • Translate user requirements specifications into intuitive user interfaces.
  • Giving a Personality to the product by maintaining a consistent look-n-feel.
  • Collaboration with the Marketing Team to help them evangelize their vision into prototypes.
  • Create a variety of “Compelling” High-fidelity prototypes.
  • Convert the layouts into “Functional” prototypes using DHTML, DOM, JavaScript, and CSS.
  • Collaboration with the Engineering Team to maintain a consistent navigation, behavior and functionality in the product.
  • Articulating Design Standards and Guidelines.
  • Identifying UI widgets / Components to create usable interfaces and innovating further to create new User Interaction components.
  • Conducting Usability tests.
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